Specials

▼
Powered by Blogger.
ThomasNATION
  • If you were to ask any longtime fan of Thomas what their thoughts were on the original television series as a whole, they would more often than not tell you that Diesel became an incredibly annoying character as of the CGI seasons. When he was first introduced in Season 2's 'Pop Goes the Diesel', he was very devious and maniacal, a 'pulls the strings behind the curtains' type of character, the type of guy that would flip any situation in his favor and win it if he put his mind to it. But as the show went on, he just turned into a brute reduced to nothing but a selfish bully who picks on others just for the sake of it...he was a shell of his former self. Many longtime fans, including myself, didn't particularly like modern day Diesel since we thought an episode with him can be very entertaining when he was paired with a good character foil like Paxton as seen in Season 18's 'Disappearing Diesels', but Diesel himself...we don't like since we all find him incredibly one-dimensional. Whenever he screws up and is subsequently forgiven, it never feels earned because we know he hasn't changed and he never will. He never progresses, to think it took Daisy The Diesel Railcar herself-a character that used to be arguably just as rude and selfish as Diesel himself when she first arrived on The Island Of Sodor-to give him the kick in the pants he needed to start changing his ways in Season 21's 'Springtime For Diesel' and it speaks volumes about how far she has grown as a character. I love that episode even if the character development was ruined by the next episode.

    So as you can imagine, there were a lot and I mean a lot of angry adult Thomas fans who were up in arms when All Engines Go was first announced and it was revealed that Diesel who while still retaining some of his original personality from the original Thomas & Friends series was now portrayed as one of Thomas' best friends which didn't make any sense at all in the grand scheme of things surrounding the reboot. Granted, he's presented as a comic foil to the main characters at times and you even have those little moments where he is a rival to Thomas and the gang but that doesn't happen as often as many longtime fans including myself would've hoped since he's just one of the hombres half of the time. But with this in mind as we get this fourth season of 'All Engines Go' started, would this fall into the same category as other Diesel episodes that we've gotten in the reboot so far or was this episode full of surprises...see what I did there?  The answer is...seriously, we're doing this 'Thomas vs. Diesel' plot again? 

    Yeah, it shouldn't really come as a surprise that I'm honestly getting really sick of seeing Thomas and Diesel constantly trying to outdo each other at their own game in everything we've seen so far in All Engines Go since it always follows the same old formula of the two engines competing against one another only to realize they were idiots and put aside their differences to work together.  'A Wide Delivery' from Season 1a may have used this trope as well, but what made that episode memorable was how it presented the moral about finding common ground with an enemy which is something that wasn't even taught before in the original series. 

    But here, however much like what I said in my review of 'Pop a Wheelie' from two years back, the other engines become so sick of seeing these two constantly trying to show who's better than the other that you're actually laughing out loud and applauding the moment when Gordon crosses the finish line first by sheer coincidence and gets his name on the plaque outside the tunnel thus proving yet again that he's the most important character of the Thomas & Friends franchise whether it's in the original series or the reboot.  

    So yeah, 'Tunnel Troubles' just ended up causing more confusion and delay than it needed to and that is why I have to give this episode a rating of a 2/5.

    Final Rating: 2/5

    About the Author: True Blue
    Follow Me on Twitter!
    Check Out My YouTube!

    Follow ThomasNATION on Twitter!
    ThomasNATION is on YouTube!
    Follow ThomasNATION on Bluesky!

    Continue Reading


    The rules of the railway are simple. Don't walk on railway tracks, always obey the signals and engines always have the right-of-way. But those rules only apply to Sodor's human population. The engines have a much different set of rules and regulations, particularly the narrow gauge fleet. Down in the quarries, tracks down to certain mines are blocked off and only accessible to special crews. None of the engines know why, but they all assumed they were simply too dangerous. That's always been the way it was...until one day.
    "Goin' down!" Owen called out as his platform dropped down to the lower terrace. 
        "Thanks, Owen!" called out Paxton as he disembarked. "Thanks, Duncan!"
    "Sure." sighed Duncan. He was in one of his moods. Rheneas was supposed to do this job, but he couldn't find him anywhere.
        "What's with you now?" asked Luke. "You're so grumpy today...and that's saying something."
    "Rheneas is late! Again!" Duncan groaned. "It's been like this all week! I'm honestly wondering why Mr. Percival keeps him on if he keeps dodging his responsibilities."
        "Maybe he's busy elsewhere." suggested Sir Handel.
    "No. He would've said something if he were busy elsewhere." moaned Duncan.
    As if like clockwork, Rheneas pulled into the quarry. "Sorry! I was busy elsewhere!"
    "About time!" Duncan grumbled. "Where were you, ya bampot? I've been doing your jobs for two hours now!"
        "I was in the mines."
    "Nice try. Get back up there."
        "No, I was. Mr. Percival asked me to."
    "How much of a numpty do ya think I am?" Duncan rolled his eyes. "We aren't allowed down the mines! It's the rules!"
        "But I was asked to go down there. I guess that makes me the exception!"
    Duncan gasped. "You?! The exception?!"
        "Yeah!"
    "But...you're you!"
        "I know. But Mr. Percival asked for me specifically!"
    Duncan scowled at Rheneas. Something wasn't right.

    After the day's work and when the narrow-gauge engines nestled into their sheds, Duncan was just as unreasonable. "But I don't get it. Why did he ask you?"
    "Because I'm a reliable engine, Duncan." Rheneas laughed. 
        "But he constantly goes on and on about how dangerous those mines are."
    "Then that makes me the e-"
        "If you say "exception to the rule" one more time, I'm shunting you under a coal hopper."
        "Behave, Duncan." warned Skarloey.
    "What?!" Duncan gasped. "You're taking his side!?"
        "I'm not the one who assigned him his jobs." Skarloey sighed. "If Mr. Percival asked Rheneas to work down those mines, he'll work down those mines."
    "Oh, I know what this is about." Peter Sam smirked. "Duncan's jealous."
        "What?!"
    "Yeah, you're mad that Rheneas got a big, important job down the mines and not you!" chuckled Sir Handel.
        "No. If Mr. Percival says that we're not allowed in those mines, why is Rheneas the exception? What makes him so special?"
    "Just go to sleep, Duncan." Skarloey sighed, fed up with having to keep telling him. "Let Rheneas do his jobs, and you just keep doing yours."
    The other engines went to sleep, but Duncan was still peeved. He had to do something...but what? He thought for hours, until an idea flew into his funnel.

    Duncan was up bright and early the next morning. He had a score to settle, and he finally figured out what he wanted to do.
    "Merrick!" called Duncan.
        "Whuh?" Merrick woke up with a jolt. "Duncan? What's wrong?"
    "Are the mines open?"
        "Uh...yes, but-"
    "Alright, thanks!"
        "Wait, Duncan!" called out Merrick, but it was too late. Duncan was headed right for the mines. He stared at the entrance. It was dingy, musky, with the vague smell of rotten wood.
    "If Rheneas can chuff through these mines," Duncan scoffed, "then so can I."
    And so, slowly, he trundled into the mines. As he puffed through, he noticed something peculiar...the mines weren't too bad! It was a little worse for wear, but it looked no different than any other mine he had been in. And Duncan was elated.
    "Ha! Those rules are silly! These mines aren't dangerous!" he chortled. "Exception, my bunker. I can't wait to see his face."
    Duncan decided there that that was enough mine exploring for one day. He started backing up, but he accidentally bumped into an old support.
    "Ow!" Duncan winced. "Silly bloomin' support!"
    Then, there was trouble. The mines started rumbling and shaking, until the cavern collapsed right behind him!
    "NO!" Duncan cried. "I'm trapped!"
    As he sat there, waiting for his rescue, he began wondering about what Rheneas said. Maybe Rheneas was the exception to the rule. Maybe there was a good reason Mr. Percival chose him over Duncan. Maybe Duncan was wrong.

    Work carried on above ground as usual, but Owen was still waiting on Duncan.
    "Skarloey, where in the world is Duncan?" asked Owen. "He should've been here an hour ago."
    "I've no idea, Owen." thought Skarloey. "Why don't I fill your platforms while we wait on him?"
    "I suppose so." Owen frowned as Skarloey shunted trucks of slate for his loading platforms. As they lowered down so they could fill up Nia's train, an alarm suddenly blared through the quarry.
    "What's happening?!" asked Rheneas.
        "The mines have caved in!" cried Rusty. "They aren't safe!"
    "They've what?!" gasped Merrick. "Duncan's in there!"
    "He's what!?" cried Rheneas. "That means...I have to help him!"
    Rheneas raced towards the west side of the quarry.
    "Um...Rheneas?" called out Rusty. "The mine entrance is the other way."
        "I know!" Rheneas called back, but not stopping.

    Duncan sat in the mines on his own, pondering what to do next, until...
    "Duncan!" shouted Rheneas as he came in the other way.
        "Rheneas? How'd you get in here?"
    "There's another entrance in the west of the quarry."
    Duncan shut his eyes, shocked that he didn't even consider that. "Augh...I really am a numpty."
    "No, you're not." Rheneas smiled as they chugged forward. "I shouldn't have boasted."
    "And I shouldn't have gotten jealous. Truth is, you're a better engine than I am...er, regarding the mines, anyway."
    "Thanks, Duncan. You're alright, too."
    Duncan and Rheneas puffed out of the other side, where Mr. Percival was awaiting.
    "Duncan, you have caused a considerable amount of delay and confusion." Mr. Percival frowned. "What were you thinking?"
        "I'm sorry. I got jealous that Rheneas got such an important job. I didn't want to make the problem worse."
    "Well, you did." Mr. Percival scowled. "I chose Rheneas because he's reliable and trustworthy. You need to learn that not everything is about you. You may be painted yellow, but green is not your color."
    From then on, Duncan was never jealous of Rheneas again. It wasn't easy, but soon the two were able to put their petty squabbles behind them and work together like good friends should.

    About the Author: JF the LOLZOR
    Follow Me on Twitter!
    Check Out My YouTube!
    Follow Me on Bluesky!

    Follow ThomasNATION on Twitter!
    ThomasNATION is on YouTube!
    Follow ThomasNATION on Bluesky!
    Continue Reading

    If you were to ask any longtime fan of Thomas what their thoughts were on the 'Big World, Big Adventures' rebrand of the original television series as a whole, they would more often than not tell you that Nia was a fairly mid addition to the Steam Team. She felt like a character only included to fit a quota, and, to quote Unlucky Tug, "putting an obvious label on someone is pretty offensive". With that said, while Nia hasn't had the greatest track record in terms of her stories so far in All Engines Go!, I didn't think she's all that bad here. She became a character with legit depth, and I wanted to see more of her. As such, I was looking forward to seeing what else they could do with her character for this week's new episode which involves Nia getting a huge Earth ball from Whiff's Recycling Plant to Norramby Beach with the catch of all the rail lines being blocked...yay.

    What was the end result, I hear you asking? Well, imagine if you took the story of 'Emily Saves the World' but you swap out the leading role and crank the insanity levels to the max and you pretty much have this episode in a nutshell.  Also, I can't be the only one who thought of this but we've already seen Nia learn this exact same moral of changing your perfect plans to make sure deliveries are done on time three times already such as back in Season 1b with 'Nia's Perfect Plan', the 'Take a Beat' short from the All Aboard mini-series and recently with 'Fast Friends' which is from the exact same season as this episode.

    I'm sorry if I'm a little hard on this one, but all that this episode did was just really make me wish that I was watching 'Emily Saves the World' again which even then was just a CGI Series version of 'Rusty and the Boulder' and that is why I have to give the All Engines Go version of 'Off the Rails' a rating of a 1.5/5.

    Final Rating: 1.5/5

    About the Author: True Blue
    Follow Me on Twitter!
    Check Out My YouTube!

    Follow ThomasNATION on Twitter!
    ThomasNATION is on YouTube!
    Follow ThomasNATION on Bluesky!

    Continue Reading

    So...does anyone remember Season 13?

    With the atrocious Seasons 14 and 15 and the okay Season 16 taking up the zeitgeist whenever someone brings up the Nitrogen era, I've noticed that no one ever brings up Season 13. Sure, some of the really bad episodes like Splish Splash Splosh or Time for a Story are subject to some discussion, but other than that, Season 13 just gets lost in the shuffle. But I'm gonna ask the big question: should it be discussed? That's why we have this episode here - is there enough to get people talking? Let's begin.

    It's Sir Topham Hatt's birthday, so Thomas has to collect him and take him to a party...what? It's a Sharon Miller episode, there's always a party. But there's just one issue: Sir Topham Hatt has a mustache now!

    Now, upon reading that premise, you're probably asking yourself "that's it?". I said in my review of Philip's Number that a story's only as strong as its concept, and this is a plot that feels like someone doodled a mustache on Sir Topham Hatt and decided to write an episode around it. That, and the episode does fall victim to the standard Sharon Miller era formula, so it quickly becomes stale and repetitive. But the episode does come back around at the end with the twist: that it's Sir Topham Hatt's brother, Sir Lowham Hatt...I'll give credit, that's a really funny name. 

    Plus, it helps that Sir Lowham is an interesting character. On paper, he does seem like just another Charlie, but he becomes a nice inverse of Topham as the episode goes on, and I like that they gave him his own personality instead of just having him be Sir Topham Hatt...with a mustache. I kinda wish the series did more with him. Like, imagine an episode where the two swap jobs, or one where Topham has to leave Lowham in charge. There's surprisingly a lot of untapped potential with Lowham.

    Overall, Double Trouble was...okay. It's not great, or even good, but the fun twist with an entertaining new character elevates it towards being watchable...enough. I guess I recommend it if you're curious, but don't go in expecting anything mind boggling, which is why I'm gonna give this episode a 3/5. Expect to see Lowham in a future fanstory, however.

    Final Rating: 3/5

    About the Author: JF the LOLZOR
    Follow Me on Twitter!
    Check Out My YouTube!
    Follow Me on Bluesky!

    Follow ThomasNATION on Twitter!
    ThomasNATION is on YouTube!
    Follow ThomasNATION on Bluesky!

    Continue Reading
    Older
    Stories

    Created with by BeautyTemplates | Distributed By Gooyaabi Templates

    Back to top